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Updated corridoors

based on feedback that these corridoors, mailnly them being a bit to bland, Ive made them less bland (well i hope so anyway) i think the metal grid walkway gives it a bit more depth. Remember there...

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The Lower Decks

Here is a shot from the lower decks of the space station. You enter the station nearer engineering so there are a lot more pipes etc down here.

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More grange

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Corridoors

I know more corridoors....but this one leads to the main generator complex which you will see soon!

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Industrial Corridoors (near cargo bay)

Big cargo areas where a lot of puzzle solving and stuff will take place.

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Mood and suspense

trying to use a 5-6 year old engine for moody lighting in this MOD, and suprisingly it still does a good job. This section of the game is going to be tense and nervous (hopefully scary)

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Cargo Control Centre

Just a mapping experiment twith some high polygon piping and detailing that looks quite good, in fact so good that its going to stay in game. This is a control centre where you (as the player) will...

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Power Generator Access Corridoors

A Breif look at how the archirtecture changes the closer you get to the power core. a more cleaner, tech look to the level

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City Access terminal (improved)

The access bridges with lighting and a walkway, it makes sense that the player be able to actually walk accross the access bridges.

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Intro Flyover

The shuttle flyover before it lands on the pad at the colony. credits also roll as the shuttle flys over the landing site.

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