Updated corridoors
based on feedback that these corridoors, mailnly them being a bit to bland, Ive made them less bland (well i hope so anyway) i think the metal grid walkway gives it a bit more depth. Remember there...
View ArticleThe Lower Decks
Here is a shot from the lower decks of the space station. You enter the station nearer engineering so there are a lot more pipes etc down here.
View ArticleCorridoors
I know more corridoors....but this one leads to the main generator complex which you will see soon!
View ArticleIndustrial Corridoors (near cargo bay)
Big cargo areas where a lot of puzzle solving and stuff will take place.
View ArticleMood and suspense
trying to use a 5-6 year old engine for moody lighting in this MOD, and suprisingly it still does a good job. This section of the game is going to be tense and nervous (hopefully scary)
View ArticleCargo Control Centre
Just a mapping experiment twith some high polygon piping and detailing that looks quite good, in fact so good that its going to stay in game. This is a control centre where you (as the player) will...
View ArticlePower Generator Access Corridoors
A Breif look at how the archirtecture changes the closer you get to the power core. a more cleaner, tech look to the level
View ArticleCity Access terminal (improved)
The access bridges with lighting and a walkway, it makes sense that the player be able to actually walk accross the access bridges.
View ArticleIntro Flyover
The shuttle flyover before it lands on the pad at the colony. credits also roll as the shuttle flys over the landing site.
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